Laser Ammo – Requires lithium, helium-3, neon & cobolt for battery power and Lasers rank 1 or 2.įuze Ammo – Requires lithium, ionic liquids, chlorine & cobolt for battery power and Lasers rank 1 or 2.Įxplosives – Each requires 4 materials to make and Demolitions rank1 through 3 depending on item.
See the version 1.1 requirements list in images for all the changes.īallistic Ammo – Requires copper, lead & benzene (as propellant) and Ballistics Rank 1 or 2.īallistic Explosive Ammo – Requires copper, lead, tungsten & benzene and Demolitions rank 1 or 2.īallistic Magnetic Induction Ammo – Requires aluminum, iron and cobolt and Ballistics rank 2. Version 1.1 added mines and grenades and seriously changed the crafting requirements to add a little more balance and difficulty. Make a hard save prior to installing that you can roll back to if you experience issues. I have added and removed the mod mid-game with no issues, but if you brick your save that’s on you.
USE AT YOUR OWN RISK – 圎dit is still experimental at this point.